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GAME GUIDE
Character Stats
Character Status
Strength (Str) Base Stat affecting physical attacks.
Constitution (Con) Base Stat affecting physical attacks, HP and stamina.
Dexterity (Dex) Base Stat affecting hit and dodge rate.
Intelligence (Int) Base Stat affecting magical attacks, magic defense and MP.


Attack (Atk) Your ability to deal damage using physical attacks. (Determined by Str and Con)
Defense (Def) Your ability to defend against physical attacks. (Determined by race, class, and level)
Magic Attack (M-Atk) Your ability to deal damage using magical attacks. (Determined by Int)
Magic Defense (M-Def) Your ability to defend against magical attacks. (Determined by Int)
Hit Rate (Hit) Your ability to land a successful hit. (1 Dex = 2 Hit)
Dodge Rate (Dodge) Your ability to evade an incoming attack. (1 Dex = 1/2 Dodge)


Health (HP) When you run out of HP, you die. (1 Con = 50 HP)
Mana (MP) Mana is used to activate magical skills. (1 Int = 3 MP)
Stamina (STA) Stamina is used to activate physical skills. (1 Con = 2 STA)
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Level (Lv.) An overall measure of your character's power in combat. As you gain levels, your stats and your ability to use equipment and skills will increase.
Experience (EXP) A measure of your progress and when you will gain your next level.
Prestige A measure of your skill in PvP combat.


Titles

Based on various quests and achievements you fulfill, you will receive new titles throughout your travels. Some of these provide useful stat boosts. Select the "Change Title" button in the Character Overview Window to change which of your titles will be displayed to other adventurers.



Death

If your Health reaches 0, you will die and be transported to your last saved location. If you are higher than Lv. 30, you will also lose EXP equal to 5% of the total EXP needed for your next level.

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